Basically, the devs of Subnautica 1 were working on Subnautica 2 but got bought by another company- Krafton. Krafton promised a very large bonus to the lead devs assuming the game was released by a certain time. They were on track to meet that deadline, but Krafton was insisting the game be delayed and when the developers resisted that they got fired. Now the people that were fired are suing saying that Krafton fired them to avoid paying them the bonus rather than for cause.
I might have gotten some details wrong, I’m not following this incredibly closely myself.
It’s a bit more complex than that. Krafton claimed that the executives who were fired had just stopped working on the project, which is partially supported by the execs own statements that they’re stepping back to focus on personal projects.
Both parties have reasons to lie in this instance due to the massive bonus.
There were some of the lead developers still left. But I completely agree. What I liked most about subnautica was all changed even before release. I wasn’t even going to look at the sequel.
Basically, the devs of Subnautica 1 were working on Subnautica 2 but got bought by another company- Krafton. Krafton promised a very large bonus to the lead devs assuming the game was released by a certain time. They were on track to meet that deadline, but Krafton was insisting the game be delayed and when the developers resisted that they got fired. Now the people that were fired are suing saying that Krafton fired them to avoid paying them the bonus rather than for cause.
I might have gotten some details wrong, I’m not following this incredibly closely myself.
It’s a bit more complex than that. Krafton claimed that the executives who were fired had just stopped working on the project, which is partially supported by the execs own statements that they’re stepping back to focus on personal projects.
Both parties have reasons to lie in this instance due to the massive bonus.
The Krafton leadership blessed the execs projects, which meant they were totally aware well in advance.
I thought the devs of 2 weren’t the same people who made 1 or even the icy spinoff of 1 with all the island stuff people hated.
The people fired were executives who were on 1. They were going to split the bonus among the devs, though.
There were some of the lead developers still left. But I completely agree. What I liked most about subnautica was all changed even before release. I wasn’t even going to look at the sequel.