I know it’s long, but this is a pretty well thought out critique of Tears of the Kingdom - giving a lot of thought into what the game got right, what it got wrong, how/why the wrong parts were wrong, as well as how they could have been better.

  • PinkOwls@feddit.de
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    1 year ago

    I found myself wishing Zelda remained trapped as a dragon at the end of the game - since they did go through a lot of effort trying to drive home the point that it was a permanent change

    Here’s a funny story: I tried to avoid all TOTK-discussions before I finished the game. For some reason, I saw a “spoiler”/discussion that said that Zelda stays a dragon, she doesn’t turn back. I saw the discussion after Impa said she will look for ways to revert Zelda in ancient literature. I though that the sequel to TOTK will be about turning Zelda back.

    I have to admit that I was very positively surprised that Zelda was turned back; on the other hand, Nintendo would’ve had my deepest respect if they made an unhappy ending.

    • TwilightVulpine@lemmy.world
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      1 year ago

      Frankly Zelda already suffered so much on BotW that I’d be bummed if she was “sacrificed” for good in TotK. Yeah it would be daring, but what would that mean? “Sucks to be Zelda”?

    • zkfcfbzr@lemmy.worldOP
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      1 year ago

      Seeing and believing false spoilers can be interesting. When you still thought it was true did you find yourself disappointed by it?

      Taking a tangent from what you said, the Impa thing threw me off a lot. When she said that at the end of the Dragon Tears quest, I thought for sure it meant her quest wasn’t done yet, and I had to seek her out to figure out how to save Zelda. I didn’t yet have Mineru at this point, which is apparently the trigger that makes Impa actually spawn in Kakariko - so I spent quite a bit of time searching for her. All the buildings (At different times), the ring ruins, the well, the nearby terrain, even the depths…

      Then when I did finally get Mineru and go to check up on Impa, I triggered some glitch that put two copies of her in the same room, day and night versions I believe, with their respective dialogue, at the same time.

      • PinkOwls@feddit.de
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        1 year ago

        When you still thought it was true did you find yourself disappointed by it?

        I actually thought about how cruel Nintendo is to this specific Zelda; I think she must be the most traumatized of them all? First she can’t turn on her powers, then she is stuck with Ganon for 100 years in limbo, then a few years of happiness, then all of TOTK happens, where she endures multiple 10000 years as a dragon with a sword stuck in the head. I was relieved when she was turned back.

        When she said that at the end of the Dragon Tears quest, I thought for sure it meant her quest wasn’t done yet, and I had to seek her out to figure out how to save Zelda. I didn’t yet have Mineru at this point, which is apparently the trigger that makes Impa actually spawn in Kakariko - so I spent quite a bit of time searching for her.

        Ah! I was searching for Impa and I was surprised that Paya didn’t even mention her whereabouts. I didn’t check after Mineru; I guess, I’ll start TOTK one more time for the Impa-dialog.