

Remember how extreme hardware progress was back then. the devkit for the n64 was $250k in 1993 but the console was $250 in 1996.
Remember how extreme hardware progress was back then. the devkit for the n64 was $250k in 1993 but the console was $250 in 1996.
“your instance” is where you made your account, so lemmy.world
take a breather and come back to it later, the place will still be here :)
depends. it’s still an entire programming language.
i think that’s just a fundamental problem with designing magic systems though. if you design it logically, it doesn’t feel like magic. if you design it by feel, it doesn’t make sense. if you want it to feel magic but still be tricky to learn, it becomes a mess.
in the context of minecraft mods there’s also not much you can do.
hex casting is stack-based and has lots of different blocks for doing different things. trickster is fully functional and has very few blocks, but isn’t as well balanced for use with other mods. at least i think that’s the case.
i guess you could say the learning curve is a balance feature. it’s an entire functional programming language in a pretty unergonomic form factor, so actually building spells that do anything impressive takes a lot of time.
no, it does not. there is a rune that consumes amethyst but it’s just for flavour, so you can give your spell a cost if you want.
shout out to the trickster mod which is basically “what if magic is a lisp”
according to gorhill, it’s not as much dead as “done”. idk if that means it still works though
i actually liked this trailer. it feels very naked gun.
rocm is open source as well. amd have historically been the ones pushing for open standards in these things, probably because they’ve never been market leaders.
can’t even wear a tie these days because of woke, it’s a collar or nothing
sure, it’s panorama tab groups.
they did have workspaces built-in pre quantum with the panorama feature. that’s an add-on now.
the main thing is that the system end-users interact with is static. it’s a snapshot of all the weights of the “neurons” at a particular point in the training process. you can keep training from that snapshot for every conversation, but nobody does that live because the result wouldn’t be useful. it needs to be cleaned up first. so it learns nothing from you, but it could.
most of my hours are in 2. there was something very compelling about having a toy city with clearly demarcated areas to move around in. complete with shittons of easter eggs for pulling off weird stunts like ramping off of a subway station stairway and onto a roof.
the physics of the top-down GTAs just can’t be replicated in 3D, like how the tank just rolls over every vehicle in its path.
also the radion stations are insane.
so, YaST?
the latest Citroën e-c3 is super-stripped. physical key, no frills at all. the range also takes a hit to keep costs down though.
the devkit was an SGI supercomputer, since they designed the CPU. no nintendo hardware in it.