

If you switch DAWs, bitwig is really very good and runs natively on Linux.
If you switch DAWs, bitwig is really very good and runs natively on Linux.
Yep, pretty sure you are right.
Execute the previous command as root
Fun fact if you are using bash, !!
will evaluate to the previous command, so if you miss sudo on some long command, you can also just do sudo !!
.
alias clip='xclip -selection clipboard'
When you pipe to this, for example ls | clip
, it will stick the output of the command ran into the clipboard without needing to manually copy the output.
Yea, .ml had defederated with it, but any instance can if they want.
Not always true, instances can defederate lemvotes so that it doesn’t function I believe.
Okay, well to balance that anecdotal information with some more, let me put some of those bad points listed in context with what my experience has been on Debian 12 Stable with an RTX 3090.
Somewhat true, but protonDB is so accurate that I think I have only had to trial and error 1 or 2 games ever. Downloading multiple proton versions isn’t a big problem as they aren’t too large, and I have only ever needed either the latest stable release, or the experimental release. As far as actual game compatibility goes, when I moved to Linux I looked up every game in my steam library in proton DB to see what I was working with. The result was that:
95 of my games ran natively on Linux. 31 of my games were rated platinum. 73 of my games were rated gold. 12 were rated silver. 3 were rated as bronze. 3 were noted as unplayable.
You have to add 1 repository for the drivers and then it upgrades when you upgrade as normal. This is like a 2 step process of editing a text file and then running one command. I have never had to use gamescope.
Performance on some games is better through proton and this is true even with my NVIDIA card. This is largely because where you lose performance on emulation, typically you are making up for it in leaps and bounds because Linux is not running 1000 telemetry processes and stuff in the background like Windows does. I have only played one game where the performance was noticeably worse. I don’t use gamescope at all. As far as I’m aware DLSS/HDR work fine (running armored core VI on ultra graphics for example looks and runs great and the settings seem to be enabled). As I said before, I only ever had to trial and error 1 or 2 games.
Parts of this statement are just straight up not true. When installing the drivers, you also install the NVIDIA Settings application which does not contain all settings from the NVIDIA control panel, but a subset of them. RTX HDR in the desktop for example does work, but it is just dependent on the window manager. Here is another reddit thread stating as much. I assume the OP of the thread you linked doesn’t really know what they are doing. If you want a windows-like experience you probably would be using plasma. Also I’m pretty sure lossless scaling has been a feature in protonGE since 2021, so if you really needed it for a game, you would just install that proton version and use its FSR feature there. I mean, this is stuff that comes back top link when I google for “Lossless scaling linux NVIDIA”. The OP really doesn’t seem too dedicated to looking up their problems.
My PS5 controller including its haptics work natively on debian. I didn’t even have to install any drivers or software for it to work. I just plugged in and started playing. I think it just has to be wired for haptics, or whatever you are using for wireless needs to be capable of supporting the controller and its haptics.
So pretty much all of these issues seem to be related to the OP not really investigating their issues well, or not understanding where to go to change settings, or not understanding how their package manager works.
I’m using an Nvidia card on Debian with 0 issues myself and the driver installation was really easy. I’m curious what source you read stating that they are worse, by how much, and in what way. Do you have a link I can read? Thanks.
+1 for Tilix, iirc there is some back end adjustment you have to make for full use of its features, but its easy to apply and has a link to run you though it. Once that’s done, it’s really customizeable and can look great.
Thanks, yea I have seen some of its workflow as a youtuber I have watched uses it as their DAW and it does seem really neat. Which license did you go for?
I know Surge and Helm but haven’t heard of Helio, thanks!
You are my hero, this is EXACTLY what I was hoping for. Thank you so, so much!
You truly only need one synth as long as it is a flexible, general purpose modern synth
It’s an ungodly amount of trouble to make an additive synth work like an FM synth and neither of those can accomplish what a wavetable synth does without even more work so I really have to disagree. Vital is great, but it would take way too long to make it do what Arturias Vocoder V does for example, or even at that, as easy to use for that specific purpose.
Technically you are correct, but I would rather spend my time making music instead of spending hundreds or thousands of hours setting up automations and almost unnoticeable tweaks to make each effect and each instrument work in a way I want them to (like if I want a specific sound of known instruments).
Like, I could make a full song with several “instruments” using one sample of a spoon falling off of a table too, and that’s neat, but it’s also not what I want to be doing. If I wanted this involved of a workflow, I would probably be making my music in a tracker or on a physical, fully modular synthesizer.
Inspirations come a lot easier when you have many synths with many presets in my experience, and tweaking a lot of their parameters for the sounds they make are usually simple if you are using the actual thing you want instead of something else.
Furthermore, most of Arturias V collection are emulations of the real physical hardware, and this is why I like them. I could use vital to try to emulate a Juno-106 with degraded voice chips, but the Arturia Juno emulation lets you do this with 2 clicks.
Anyway, I know what you are trying to say, but it is not what I am looking for most of the time. For stuff like that I play around with my Roland P-6 and Korg Monotrons.
Thanks.
So the V collection is similar to analog lab in that it can be downloaded from the same software center and may use their licensing from that, but the gripe is whether or not I need Arturia’s software center installed somehow in the first place. Is your version of analog lab licensed? If so, do you recall how you got it installed/working/Licensed under linux (using their software center or some other way?). I am not sure if you can just grab a VST/LV2 from them - I was under the impression you needed to install your licensed products via that software center.
Thanks
I had to click 4 times over 90 seconds on “sleep” on my work laptop windows 11 machine today before it actually did anything.
A meme can’t be more right.
I see, thanks.
UpNp or port forwarding is the same way both Plex and Jellyfin work.
I don’t know what makes Jellyfin less secure since they both work the same way for this as far as I can tell…
Can you be more specific about what makes Jellyfin less secure when it comes to UpNp/port forwarding?
In the case of port forwarding at least Jellyfin is open source and has more eyes on it so it’s less likely for someone to zero day it and have at it unless I have misunderstood how each can connect off-network.
Furthermore the hash for your password is stored along with many others at a single (or relatively few) attack point/s on a Plex business server since it’s a centralized business whereas this is never the case for Jellyfin.
Also this thread is about Plex literally selling your personal data so I don’t really consider Jellyfin worse for exposing your personal data.
I’ll take my chances with a single idiot who want’s to compromise my poor asses tiny network versus an actual hacker who wants to compromise an enterprise businesses network that is storing thousands or hundreds of thousands of user credentials, data, and payment information (Which Jellyfin doesn’t store even half of).
If someone hacks Jellyfin on my network -> They have my… media files? Maybe the hash of the one password I use there?
If somone hacks Plex on my network or anywhere - or the people they sold that data to -> They have my password hash, credit card number and probably my name that is associated to it, personal data that Plex is selling, etc.
TL:DR I think Plex is more likely to be hacked rather than myself and the outcome of Plex getting hacked is worse than if my personal Jellyfin server gets hacked.
I went to the Jellyfin landing page, went to the install instructions, copy pasted and ran literally one command, opened it in a browser, made my local account, clicked a button to point it at my media folders and then I was done.
What isn’t easy?
I see, that is troublesome. To my knowledge there isn’t much you can do except wait until they reply to you - unless someone else happens to have a different way of contacting them.
I switched due to the following problems with Windows and benefits with Linux:
On Windows 11 the final absolute last straw for me was when it stopped installing updates for me and gave me this:
So I couldn’t even trust the system was secure anymore.
Windows is stagnated because all of their development focus has turned away from making a competitive OS with good and useful features for the end user, and instead focuses now on how to get more dollars out of each minor action a user could possibly take when using it. Linux just feels more modern, more powerful, more useful, more secure, faster, prettier, cleaner, and cost effective than Windows now because it is 98% of the time.