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Joined 5 months ago
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Cake day: June 25th, 2024

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  • It’s the difference between a theme park and a casino. Both are legitimate forms of entertainment for many people, and both do need income to maintain their operations.

    One of them charges for entry and then you enjoy the park, only paying for additional but ultimately optional things like merchandise or food. The fun ends when you decide to leave or the park closes.

    The other is designed so you have to spend small amounts consistently, and it is designed in incredibly manipulative fashion, literally employing tactics that trigger addictive responses. The fun ends when you run out of money to spend, therefore compelling you to keep spending.

    The people designing the theme park are designing something entertaining, the people designing the casino are perfecting a skinner box.

    One is more deserving of income than the other.




  • How does someone know what the main community is, whatever the platform? Looking at the number of subscribers and active members.

    I don’t disagree but this is also kind of sad. We’re just recreating the same issue on Reddit of “definitive” subreddits controlled by whichever moderators were there first, and once a mass of people settles there, it becomes virtually impossible for smaller alternatives to grow.

    You’re also basically just telling people to go to whichever community happens to be on Lemmy.world. Which means centralization on one instance, which is the opposite of how this place was sold.

    Edit: Ignore the double comment.




  • It’s always weird to me when people talk about video games as if story is the single most important aspect.

    Personally I think 2’s biggest folly was abandoning the deep RPG in favor of overly-simplistic hack and slash. A mistake 3 somewhat attempted to correct, and for that, I’ll take its weaker story because I enjoy playing it much more. And if course 1 blows them both out of the water in terms of RPG gameplay.


  • Inquisition wasn’t quite as bad, I actually enjoyed it because it made an attempt to walk back some of the “streamlining” from 2, though obviously they both pale in comparison to Origins.

    I was kind of hopeful they’d rediscovered their identity somewhat with Inquisition, but 4 looks like that hope was misplaced. They doubled down on abandoning the RPG in favor of the overly simplistic button masher with a smattering of RPG elements that are more or less meaningless.




  • The notion of “summer reddit” went hand in hand with notion of “mom’s basement” and even “touch grass” in a way.

    Namely, all are dated ideas from millennials that are still thinking the person on the other end of the comment is sitting in front of a computer, as the default. It ignores the simple fact we all have the internet in our pockets and can be chronically online AND actually out in the world doing things at the same time.