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Cake day: June 9th, 2023

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  • Air pollution from China along with thinking about other people besides yourself helped with that. When the pandemic broke everyone already had a box or two of N95 masks in their house. The government also took immediate control over the mask industry and started rationing them.

    They had strict mask regulations, people stayed home, they closed most businesses that would help spread it, things like home delivery for groceries was already a pretty big thing in Korea at the time, and the delivery food business is massive there. Initially, outside of an outbreak caused by a church cult, numbers were very low in Korea.

    They only started going up when they allowed the kids to go back to school, but were still generally very low because people were pretty careful. They also had public free government testing and home test kits were pretty easily available. If you tested positive on a home kit, you just walked over to the local outdoor testing center, stepped up and got tested, they texted you the results the next day along with instructions on how long to quarantine and then they sent you a care package of some food, masks, blood oxygen monitors, etc.


  • Sure, lived there 15 years and obtained dual citizenship.

    I’ve now lived long term in my third country, so I am certainly in a position to compare living in multiple countries. If we want to focus just on depression, it’s a mixed bag.

    Do Koreans work longer than other countries. Yes certainly. Statistics support that. Are they necessarily working ‘harder’? Not always. It depends a lot job to job, company to company.

    To me the biggest thing contributing to overwork is the lack of holidays. For the longest time most statutory/bank holidays were not given additional days off if they fell on the weekend. Combine that with most companies not just giving you 2-4 weeks that you can use whenever you want, and most people worked a lot with little down time. Most companies would have a bit of time off in the summer, but they’d all take it at the same time and the prices would sky rocket meaning it was hard to enjoy what little time off you had.

    This is not universal though. I know some larger companies had programs where people got specific days of the month off in addition and some had other half days on top of that.

    focus on collective and ignoring individual needs and problems

    This is a tough one. While they certainly do that in Korea, and things are changing in that regard as they’re acknowledging individualism more, it has certainly lead to a lot of efficiencies. As an example, to exchange a driver’s license in Korea it takes about 30 minutes and costs $10-15. In the UK you need to send it away, it costs £45, and takes 3+ weeks for them to process. If there are any issues, like say someone at the DVLA told you that your license officially printed in both English and Korean didn’t need a translation and then some jobsworth at the DVLA decided it did upon receipt, it has to be first sent back to you before you can go correct it.

    For the most part bureaucratic stuff in Korea, while often talked about on the internet, is far easier to deal with, and much faster than it is in any of the other countries I’ve lived in. They also have a solid, central clearing house for making complaints about any organization in the country, government or private, and it can be done in just about any language.

    The biggest issue I see contributing to poor quality of life is the density. Even when you have free time, you can’t enjoy anything outside of your house there. Want to go to the part? so did 1500 other people. Want to check out the cherry blossoms? Sure thing. Tag along wit your 5000 neighbours. Hit up ikea? Sure hope you like walking through it shoulder to shoulder without the ability to actually look at anything.

    The density also means that no really has the ability to spread out and relax. Everyone lives in apartments/condos. Very few have yards. Those are the real day to day negatives that drag people down. I worked in companies as a proper employee and managed people as well, and while it was tough at times, it would have been so much better if it was possible to really enjoy your life outside of that. People want to, but it’s just very difficult in a small space with so many people.


  • Being a programmer is a lot like being a tradesperson. A tradesperson has a lot of flexibility in what they can do. They can work for a company, work freelance, or start their own business.

    Programming gives you the same flexibility, the most important bit being that you can do it for yourself.

    AI is going to struggle with larger complex tasks for a long time coming. While you can go to it and say ‘write me a script to convert a png to a jpg’ you can’t go to it and say ‘Write me a suite of tools to support business X’ or ‘make me a fun and creative game’ A good programmer isn’t going to be out of work for a long time.




  • I’m old enough to remember these terms developing. I can remember when the first Diablo came out and called itself an ‘ARPG’. There was some controversy over this term and simply the use of the term RPG. As video games developed, there was some prestige around the ‘RPG’ label. By the late 90s, you were looking at a lot of well loved and top games using the term. Gold Box Games, Bard’s Tale, Ultima, JRPGs like Phantasy Star and Final Fantasy, Dragon Warrior, etc.

    Diablo is the first game that I can recall that really prominently advertised itself as an ARPG. They did this of course because it wasn’t really as deep as the rest of them. There weren’t a lot of ‘choices’ to be made in this game. You set up your character and ran through the dungeon. They wanted to use the ‘RPG’ label because it was well regarded at the time and helped move units. It was a lot like calling an RV a sports car because sports cars have wheels, doors, can drive on the road. ARPGs had RPG mechanics, in that there were things like stats and you could choose abilities/spells on level up. But they really weren’t RPGs.

    Around that time in PC Gamer there was a great column about what made an RPG an RPG and it was clear that games like Diablo weren’t it, the key from that was an RPG had players making meaningful choices that had a lasting impact on the game world. Whether you threw fireballs or lightning bolts wasn’t exactly a meaningful choice that had impact on the game world.

    When it came to JPRGs vs RPGs, the difference was always fairly clear. RPGs were of the D&D variety. While they featured magic, the system itself was somewhat grounded in reality. JRPGs had a distinct style. Big numbers, wild combos, certain aesthetics, etc. To me the JRPG label makes sense, because it is a different style of game. I would note that JRPGs though really didn’t fit the definition of RPG for the most part, a lot of ‘RPGs’ didn’t because there was very little decision making. They were quest style games where you had a party that levelled up, but you weren’t making many decisions in the game that had much an impact.

    I think the labels are absolutely important for distinguishing the type of game it is. People want to know what they’re getting into when they play it. If I’m expecting Baldur’s gate and get Diablo, I’m probably going to be a bit disappointed.




  • Because that’s the way the law works. The Florida stand your ground law will let her get off if she can demonstrate that she was fearful. If the woman is aggressively pounding on the door and demanding she come out then it’s very easy to use that as a defence and at least one person the jury will likely believe that and she won’t be found guilty. As for being able to break down the door, you don’t know. Even if she couldn’t break down the door, she might have broken a window and forced the door open or gone through a nearby window. It doesn’t matter how plausible it is, it’s the aggressive behaviour that makes all of that a possibility and what will form her defence.

    Other articles provide a bit more context here:

    Dispatch: I need you to lock all your doors and windows, OK
    Caller: I have
    Caller: Her sons said they were going to come and kill me.
    Dispatch: And did you know her?
    Caller: Yes, she’s come after me several times because of her children. Her children keep trespassing over here. They’re bothering me and >bothering and won’t (expletive" stop")

    followed up by:

    Caller:“Oh my God, this lady just tried to break down my door. I shot through the door. (inaudible) (heavy breathing, emotions)Yes. The >woman was screaming and yelling, and she was trying to break down my door.”
    Dispatch: It was a female?
    Caller: Yes
    Caller: "I didn’t know what to do. I grabbed my gun and shot at the door cause I thought she was going to kill me…oh my God.
    Caller: I shot at the door because she wouldn’t stop. I told her ‘get away,’ and she wouldn’t and (inaudible).

    To be clear, I’m not defending her, or saying what she did is right. I’m only saying that with the way the law is, and with the circumstances, it’s very likely she’ll get off because the victim decided to be aggressive instead of calling the police and letting the police deal with it.