Inbred: chaorace’s family has been a bit too familiar. (Can be inherited)

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Joined 1 year ago
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Cake day: June 10th, 2023

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  • This is kind of The Economist’s MO. Their readership is very policy oriented (i.e.: “wonks”) so their editorials prioritize first and foremost how world events impact policy and trade. If you think I’m reaching here, then take a gander at their reader response column and have yourself a good laugh sometime.

    With that being said, I really do think that they’re just that pedantic. Labels are important to them, but not for the reasons that they’re important to us (nor the average Palestinian, I think it goes without saying). The fact that taking umbridge here just so happens to reinforce safe and happy notions held by their editorial staff & their readership is without any doubt a contributing factor… but it’s probably something that was left mutually understood and otherwise unsaid within the walls of the writer’s room.




  • It’s always a treat to see the wheels of open source & community funding meshing together to bring about a better internet. You and @nutomic@lemmy.ml have already done the honors of thanking the open source contributors, so I think it’s now my turn as an ordinary user to thank you both for your continued hard work and leadership – I have my quibbles, but these do not preclude the giving of a well-deserved and hearty thanks: Thank you! It continues to please me greatly to have the privilege (in both senses of the word) to contribute to the financial sustainability of the project as one of its many small recurring donators.

    And, while I’m at it… since the opportunity doesn’t come up often: I also want to specifically express gratitude to dessalines for their (unrelated) work on the thumb-key project. As a long-time user of MessagEase (10+ years!), I’ve become a happy convert to your more well-maintained and open source replacement. So, thanks for that too! Please continue to suffer my past & future criticisms with the knowledge that it always originates from a place of equal parts respect & gratitude.


  • A fellow Xbox gamepass User IT seems.

    Nope, I’m just someone who waits for sales and has a bit of an indie streak.

    This was after my First playthrough. Now, with George putting out his video, im back in. My god, its marvellous.

    I see we follow similar creators! I only just picked Pentiment up last week – Jacob Geller’s recent 2023 video is what originally put Pentiment on my radar and then George’s video gave me that final push into playing it for myself. I’m extremely glad for having done so because Pentiment has quickly become quite special to me. I already look forward to making subsequent playthroughs despite still working on the first.

    Hifi Rush was great, but felt too formulaic for me, so i abandoned it after the first or second Boss. Too much running arpund, No real banger music between Bosses.

    I can see where you’re coming from. From a macro perspective, the game’s essentially just a series of battle arenas stitched together by corridors and platforming challenges… nothing incredible there. What makes Hi-Fi Rush special for me is the novel fusion of rythm mechanics and spectacle fighter mechanics – they complement each other extremely well. (Forgive me for explaining at you like this. I just can’t help myself when it comes to talking about this game)

    Normally, I can’t stand DMC-likes because of the requisite rote memorization. HFR flips this dynamic on its head by making the memorization incidental – it happens naturally as you practice playing the combo on-rythm. Perhaps even more importantly; just as mastery of a combo string comes within reach, the underlying musical qualities all suddenly spring into focus and turn the sequence into a musical phrase. It clicks together in a very intrinsically satisfying way IMO. Naturally, this all compounds in on itself and gets double-fun once you start improvising your own “melodies” during real combat. You like Jazz? Because it’s like Jazz if Jazz killed people.

    Now, obviously this isn’t going to hit the same way for everyone (nor should it!)… but if you’ve not yet buckled down in training mode and truly mastered a string or two for yourself, then I would very emphatically encourage you to give the game a second try. I actually had to do the exact same thing myself before I really “got” the game and my mindset shifted. Hi-Fi Rush truly is the Dark Souls of 3rd-Person Action videogames


  • When it comes to Deep Rock/co-op I think my issues are more associated with the underlying gameloop design. I find it hard to perform well when the “tension” ramps up and these games are kind of tailor-made to create high-tension situations. When a round ends I’m left feeling tired/deflated rather than joyful. I had the same issue with Left 4 Dead, but oddly not so for Payday 2.

    In any case, I’m right there with you when it comes to TF2 community servers. I sorely wish that more games emphasized these sorts of digital “3rd places”. I have TF2 servers where I can go anytime and just… belong for as long as I please. Games should have more permanent places like that, where play and community come before any imposed win/lose dichotomy. People would be happier.



  • I had a really solid year, all things considered:

    • Hi-Fi Rush – Love it, hands down. This game’s like if Jet Set Radio, Scott Pilgrim, and DMC got into a fist fight and then that fist fight had a baby with Jack Black
    • Pentiment – I’m still playing through this one but I can already tell it’s a new favorite. Major Return of the Obra Dinn vibes
    • Against the Storm – This game innovates on the citybuilder genre so hard and I can’t get enough of it. If you love a challenge and hate the late-game, this is THE ONE
    • Psychonauts 2 – Fun and bursting with creativity… but I had to set it down after a certain point because I stopped enjoying the gameplay loop. Can’t put my finger on why…
    • Peglin – Yes, Peglin. The Peggle Roguelite. I like it and you would too if you gave it a chance. It’s not a forever roguelite, but I guarantee you’ll have a blast with it for 5-10 hours
    • Deep Rock Galactic – I bounced off of this one. The game has so much charm… but I just couldn’t click with it. I think co-op games just may not be for me

    Honorable Mention: TF2 – Definitely not a “new” game to me, I own TF2, I bought it with money! Even so… this year marked my return after a looong hiatus. Coming back was a total revelation – I thought I’d grown to hate FPS games – as it turns out, what I’d actually grown to hate was the modern antisocial MMR grindset. Game developers: I beseech thee… abandon matchmaking and return to 2007. Return the slab or suffer my curse



  • This is one of those interesting things. If we accept OP’s premise for the sake of argument… then what does that really change? Society accepts that people can be lawfully killed on purpose given the “right” circumstances (e.g.: criminal punishment, war combat, equivocal self-defense). We generally don’t like it, but we do fundamentally accept that human life is on the negotiating table when justified.

    That’s what irks me about the murder label. We already willfully choose to end human lives, irrevocably destroying a vast collection of lived experiences and social connections in the process. What is destroyed when an unborn child dies? A life which knows nobody, understands nothing, and thinks/feels at best at a level no more complex than animals which we routinely slaughter without a second thought. One might argue that the life itself contains some unknowable potential for these things, but that theoretical future potential comes at the price of the mother’s current potential and freedoms.

    The way I see it, the position is inherently precious. It fears the label of murder without caring to consider why the label exists. A philosophy so myopically focused on keeping one’s own moral hands clean that the term “second order consequence” may as well be written in hieroglyphics.




  • I don’t say this as a disagreement, but rather just a factchecking exercise: “white phosphorus” isn’t synonymous with “war crime” in the way that weapons like cluster bombs are. This is to say that it’s possible to use in ways that are compliant with the international rules of war, unlike a many chemical weapons and the aforementioned cluster bombs.

    Again, to be crystal clear: I am not on team human immolation. We all know that it is strategically impossible to deploy phosphorus in one of the most densely populated regions on Earth without deliberately choosing to immolate civilians. My hangup here is that the gravity of the situation will not be conveyed to a skeptic if you don’t spell out the facts in exacting detail: on October 11th, Israel deployed an airburst of white phosphorus over Gaza city. White phosphorus deployed on a city with a population density of 21,000/sq. mile. Big time classic warcrime.