

Interesting, maybe we are just getting a good deal.
Interesting, maybe we are just getting a good deal.
Their preliminary thoughts are that the direct’s footage for this title was probably processed incorrectly and may not represent the experience on actual hardware.
I just calculated in another thread that the Australian pre sales tax price converts to us$383.91. That’s without any language or region restrictions.
In the Australian market the base model is:
If we compare the listed US price:
So the US price was already about 17% higher than our local price, a position that may have been taken in anticipation of the US tariffs.
How do the other international pre sales tax prices compare to the US? Is this pattern across the board or is Australia an anomaly?
For Mario Party Jamboree, and Kirby and the Forgotten Land they are including additional content (a bit like adding Bowser’s Fury or Lanky Kong). For the Zeldas they are adding second screen features.
I don’t like the up sell but it is offering something, I can see them feeling they have a justification for the fee there.
Really I’m surprised they are offering the upgrade licences as cards they can sell in 3rd party stores, hopefully we see some competition there.
Edit:
The Nintendo published games receiving free updates are listed here:
Switch titles were great because most titles I purchased were either 1st party or indie.
The Indies were usually modest in scope and priced accordingly and all of my 1st party games were purchased with 2 for au$135 vouchers.
These bought the per title price down to the equivalent of us$38 (pre tax), quite a bargain and I bought quite a few games in launch week where i would have been waiting for a sale on other platforms.
Now the voucher page is telling me:
Regarding Nintendo Switch 2 exclusive games: Please note that Nintendo Switch Game Vouchers cannot be redeemed for Nintendo Switch 2 exclusive games.
If they don’t offer an equivalent Switch 2 Voucher program I’m likely to pass on the smaller releases.
The extensions, named “ahban.shiba” and “ahban.cychelloworld,” were downloaded seven and eight times, respectively, before they were eventually removed from the store.
And presumably the researchers count as two of these 15 downloads.
Its not great that they were up for so long but luckily these were no designed to attract users.
Well that’s not ideal.
The only thing they have ever done well is host a Q&A board and incubate niche communities.
Then they stopped doing that well.
“We just had an outdated sanity.io dependency used since 2016 to show release notes from sanity headless CMS, that was the only issue they found.”
“That dependency has been there since 2016 and passed every check since then, now it looks compromised but NO ONE from Microsoft reached us to remove it. They just pulled down everything causing issues to millions of users, and causing a loop in vscode (yep, it’s their fault)”
If the dependency has been compromised then extensions that use that dependency and ship compromised code are also compromised. Its a transitive property if it ships bad code.
With that in mind Microsoft yoinking the extension from the market place and user devices seems reasonable. But what was the “loop” they mention?
My workplace calls it “n-jinx”, we know its nonstandard but its still what is understood by the team.
I’m pretty sure some regions can buy Nintendo digital games from humble store.
The don’t support my region so j don’t know what the range is like but I believe it as available for some places.