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Joined 2 months ago
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Cake day: June 5th, 2025

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  • Since you seem to be testing a lot of different things I’m going to throw out a lot of different ideas and maybe something helps. Worst case you have to start rummaging through logs.

    The most basic idea is that if its your home server it should be available on your home network. That means, unless you have some custom configurations, the IP has to be something starting with 192.168. If it’s not starting with that you’re probably way off. Someone assumed your IP starts with a 5 so it’s definitely worth checking out. And a small sidenote, in case you plan on exposing Immich to the web definitely follow their suggestions.

    What else you mentioned was that you had installed Proxmox. If you’re still using Proxmox VE there are helper scripts to make your life easier. There’s a script for Immich that sets up an LXC with Immich services. It works without issues right out the box, but assigning a different upload location takes a bit tinkering. And just as a security advice, always open up the scripts and understand what they do because you should never run scripts you got from the web that you do not 100% understand.

    You also mentioned docker (compose) which the recommended way to set it up according to Immich documentation. The official docker compose doesn’t seem to have anything special in it, so it should start a container on port 2283 on whatever your servers IP is. Also check if the container is running without issues when you start it up. I don’t know what you use to manage containers but a simple “docker ps” in terminal should be enough to check that the container is running and the port is properly mapped.

    I don’t know what you’re running the docker container in as you mentioned different operating systems, but just in case its worth going through ufw (or whatever Firewall your system might be using) to check if there aren’t any rules that are shutting traffic down by default. There shouldn’t be any rules but if you’re stumped it’s one of those things to cross off the list.

    And it’s also worthwhile to check your router, that there aren’t any firewall rules in the router that are blocking LAN traffic for whatever reason. Again shouldn’t be any in the first place, but should be crossed off just in case. And if you’re already checking the router you can also check what IP your the router has assigned to your home server to make sure you’re trying the correct IP (and you might want to consider giving it a static IP if you plan on using IP address to connect).

    And final note, I’m not sure if its relevant or not but maybe try accessing it through a web browser before trying to access through the app? I remember there being some sort of a first time admin setup, but I don’t know if that was also available through the app.

    Maybe something from this list of random suggestions helps you.






  • I decided to give Vintage Story a try. I was not prepared for what I was about to experience. I can already say it’s not for everyone. It’s like if you took Minecraft survival mode and then turned it into an actual survival mode. One of the first things everyone makes in Minecraft is a pickaxe. It took me about 2 hours to get the first pickaxe and then another 10 hours (though I did a lot of other things before upgrading my pick) to get the next tier of pickaxe. I probably would’ve gotten it quicker if I had only focused on that but I had a lot of other survival needs that had to deal with. But to go over what you need to make your first copper pickaxe.

    Obviously you need copper. Copper bits can spawn above ground (and a small hint that everyone mentions. If there’s copper on the ground there’s a small vein of copper right below it in the first layer of sedimentary rock). When you’ve collected enough copper you need to smelt it and cast it. To smelt copper you can’t use wood, you need to use charcoal. How do you get charcoal? You make a charcoal pit and burn wood into charcoal. You need an large amount of wood. How do you get wood? You make an axe. How do you make an axe? You flintknap an axe head and combine it with a stick. Now we can smelt copper but how do we cast it? For that you need to create a pickaxe mold. To create a pickaxe mold you mold clay and then fire it in a pit kiln. A pit kiln is pretty much a hole in the ground that you fill with the clay mold, dry grass, sticks and wood and then let it burn for a whole in game day. When you have a mold you put molten copper into the mold. But you can’t just take molten copper and stick it into the mold. You need a crucible to hold the liquid copper and tongs to hold the hot crucible. A crucible is made the same way a mold, you form it from clay and the fire it for a day. Tongs are probably the easiest part of the part of the process as you need just sticks and rope (which you make from cattails). If this feels like it takes forever it’s because it does. This is why it’s not for everyone but my god did this push the right buttons because unlocking the pickaxe felt like a real milestone.

    And in case anyone cares what I did for the next 10 hours, I harvested probably about 1000 tule plants to make a thatch roof. I started a farm and collected different kind of seeds (because you need to rotate crop to keep the soil healthy). I made a cellar because your food will spoil within days if you don’t stick them in the cellar. I collected enough copper to make a copper anvil so I could make more advance copper tools. I prospected the land to find tin and lead veins so I could make other metals than copper. I foolishly believed making leather might be easy so I hunted some animals until I looked up leatherworking and then gave up because I hadn’t found limestone (or it’s equivalent) to start the tanning process. Instead I started to make compost from the leather which I will later use as a fertilizer. Oh and I made a fruitpress to make juice from all the berries I’ve found.

    It’s a real survival experience and I’m definitely enjoying the complexity of it all. There’s an in-game survival guide that is pretty informative so I don’t need to go online to understand how something works. The game also has a very customizable gaming experience. You can very much tailor your experience to be a bit less survival or significantly more survival. You can also modify the worldgen to fit your needs which is something that got removed from Minecraft. There’s also a really good modding support. So far I’ve added the Carry On mod that lets me move chests and barrels around because when I expanded my base (to have more space for my stuff) moving my stuff around was a pretty annoying experience. I also have my eye on some other mods but those require starting a new playthrough and I want to get a bit better grasp of some of the mechanics before pulling the trigger on a new playthrough.

    TL:DR I absolutely recommend Vintage Story to anyone willing to put in the effort it demands. You will be rewarded for that effort.




  • I’m going to throw a shout out to Environmental Station Alpha because I think it’s an excellent game that flew under the radar of a lot of people when it launched. It makes some bold decisions with the story that some people might not enjoy but the gameplay is solid and the backtracking problem (which most metroidvanias have) is solved by having the level get harder as you progress.

    It’s cheap, it’s not at all hardware demanding and it’s very heavily inspired by Metroid. If you enjoy metroidvanias and you haven’t played Environmental Station Alpha you definitely should.

    And a secret shoutout to Noita. The dev of Environmental Station Alpha worked on Noita. It’s been pushed into the roguelite category but I would argue it’s the worlds first open world(s) roguelite metroidvania. If that sounds stupid but interesting, prepare to suffer because Noita is not at all easy and that’s deliberate because the central theme of Noita is the pursuit of knowledge (the more you know about Noita the easier it gets).