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Joined 1 year ago
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Cake day: June 13th, 2023

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  • I remember waiting a month at a time hoping to see a hint for whatever game I was stuck on, only for it not to be featured - or perhaps even worse; to see a hint for that very game but one I’d already figured out myself! Urgh! Gaming in the 80s / 90s was a challenging affair!

    This article also skips over the other option we had back then - premium rate phone numbers that…slowly… read …out …some …barely …relevant …facts …about …the … game …at …£1 …a …minute …with …maybe …the …hint …you …wanted …after …costing …your …parents …a …£12 …phonebill.




  • It’s not so much that it was difficult, it’s that it felt a bit more unfair than BotW. It seemed like the regular grunts (Bokoblins etc.) were far tougher than they needed to be. Every single encampment of them would have a few silver ones and they’re just damage sponges - you just get through all your weapons just clearing out a small camp. Even the master sword felt like it used up a whole charge just taking out a few of those buggers. I shouldn’t have to completely rebuild and restock my weapon arsenal every time I clear out a small camp of fodder.

    The game itself didn’t really feel much harder than BotW though. It’s just all these little encounters that annoyed me.


  • You can’t replicate the cinema experience at home, regardless of how big your TV is or how impressive your audio setup is.

    Watching some epic sci-fi on the big screen, or communally experiencing some creepy horror movie, or a whole crowd of 100s laughing along together at a ludicrous comedy is something I don’t want to give up.

    Sure, a lot of films are fine to watch at home but with a decent audience the cinema experience can’t be beaten.