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Joined 2 years ago
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Cake day: November 25th, 2023

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  • I won’t tell my whole story but things were pretty bad for me. When we had a baby my wife quickly changed from a lovely person to just being abusive all the time. Abusive to me and the baby all the time, and told me it was my fault she was behaving that way, and telling me I should stop getting sad and offended because me getting sad is abusive, and that I shouldn’t try to stop her being abusive to the baby, and I can’t stop her being abusive to the baby. Then when our baby was older she would react to her mum’s temper by sending me away and screaming at me to leave. I often had to make a choice between just walking away from my wife being screaming abusive to our child or pushing through and intervening even when they both screamed at me that they just wanted me to leave, which is what I always chose. Years of that has irreversibly mutilated our relationship. We’re still together but we’ll never be the same. Our child is nearly three now and has only recently stopped asking me to go away, and become very affectionate. My wife has been very slowly returning to someone I recognise, only losing her temper a few times a week, which is what I prayed for but it can’t undo the damage.





  • Okami is “Zelda-like” in its kind of medieval fantasy, action-adventure presentation, and in the way towns and NPCs feel, and perhaps in some of its bosses, but really it’s not all that much like a Zelda game. Okami is an quite standard all-ages real-time-battles RPG, whereas Zelda usually have no RPG mechanics - usually Zelda enemies are defeated in just one or two hits, with little or no stats, points or inventory. Zelda games usually have a lot of focus on puzzles and dungeons, or dungeon-like outdoor areas, whereas Okami has no puzzles. On the other hand Okami is obviously very steeped in (often silly or humorous) Japanese folklore, whereas Zelda is very much less wacky and often a little more emotional and dramatic, and has its own bespoke theming.

    I liked Okami but I felt it was paced really quite slowly, and the battles/enemies were a little too RPG-like for my taste, as in taking quite a lot of real time for even weak enemies. I felt it lacked the mechanical polish that Zelda usually does: I felt generally the movement was a little slow and difficult (except in very open areas) and most disappointing of all was the frankly poor recognition of what brush move I’m drawing.


  • TL;DW: In which Moonie considers 1) actual California legal definitions, 2) exactly what was said in Jobst’s, SomeOrdinaryGamer’s and The Completionist’s videos, and 3) innocence until proven guilty, and importantly points out that tax filings can and often are inaccurate (due partly to the law being extremely complex) and are corrected/settled afterwards (possibly with a simple small fine), and concludes that:

    1. charity fraud is plausible but is only a midemeanour

    2. embezzlement is not substantiated by publicly available information - saying you don’t spend the funds on expenses and then spending funds on expenses would probably be charity fraud rather than embezzlement

    3. missing funds is not substantiated by publicly available information - most of the publicly available information is the tax returns but tax returns are not really evidence of your accounts because they might be wrong, that would be quite common and would not be serious legal trouble.

    and that Jobst and SomeOrdinaryGamer are comically lacking in legal understanding and knowledge when you look at the seriousness of the accusations they make.



  • I don’t mind what sex my character is, my character is not me and I don’t see why I would mind what sex my character is. Like, especially in a video game, the scenario is usually quite fantastic and nothing that my character does (e.g. acrobatics, shooting, running for more than 18 seconds without collapsing out of breath, etc.) gives me a sense that they are a version of me. My character should be whatever the writers thought would be most appropriate for the themes or story or whatever.

    (I did not watch the linked video)